Horse Cribbing Detector
ANIMAL CENTERED COMPUTING

  • Cribbing in horses involves repetitive biting of solid objects and inhaling air, leading to gastrointestinal and dental issues. This project aimed to detect cribbing by designing a collar that monitors changes in neck muscle tension using a force-sensitive resistor and two flex sensors.

  • I worked on creating the physical prototype including setting the dimensions and the belt structure.

  • We tested the prototype on horses by creating conditions that mimic cribbing, such as eating (biting and swallowing).

Mindfulverse

EXPLORING UNCONVENTIONAL INTERACTIONS

  • Explored novel interactions using tilt as part of a class project.

  • Interaction involves tilting the phone to move a bead that guides through a chapter; once the bead reached the center, the chapter is completed.

  • Prototyped in Figma

Soft foam & CAD Modelling
PHYSICAL PROTOTYPING

  • Created 15 handheld iron iterations using soft foam modeling with power and hand tools.

  • Learning to use SolidWorks to develop the soft foam models.

  • Gained insight into material properties and observed the interplay between physical and digital design which developed a deeper appreciation for design through the process.


Nonhuman & ChatGPT Interactions
POSTHUMAN DESIGN

Artwork by Susan Cohen Thompson

  • Learning to view design as a discipline critically, involving nonhumans (animals, plants, objects) and their entanglements with technology.

  • (Project 1) Conducting experiments by observing nonhuman subjects (animals, plants) and linking their experiences to ChatGPT's responses

JAHNAVI KOLAKALURI © 2024

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