Horse Cribbing Detector
ANIMAL CENTERED COMPUTING
Cribbing in horses involves repetitive biting of solid objects and inhaling air, leading to gastrointestinal and dental issues. This project aimed to detect cribbing by designing a collar that monitors changes in neck muscle tension using a force-sensitive resistor and two flex sensors.
I worked on creating the physical prototype including setting the dimensions and the belt structure.
We tested the prototype on horses by creating conditions that mimic cribbing, such as eating (biting and swallowing).
Mindfulverse
EXPLORING UNCONVENTIONAL INTERACTIONS
Explored novel interactions using tilt as part of a class project.
Interaction involves tilting the phone to move a bead that guides through a chapter; once the bead reached the center, the chapter is completed.
Prototyped in Figma
Soft foam & CAD Modelling
PHYSICAL PROTOTYPING
Created 15 handheld iron iterations using soft foam modeling with power and hand tools.
Learning to use SolidWorks to develop the soft foam models.
Gained insight into material properties and observed the interplay between physical and digital design which developed a deeper appreciation for design through the process.
Nonhuman & ChatGPT Interactions
POSTHUMAN DESIGN
Artwork by Susan Cohen Thompson
Learning to view design as a discipline critically, involving nonhumans (animals, plants, objects) and their entanglements with technology.
(Project 1) Conducting experiments by observing nonhuman subjects (animals, plants) and linking their experiences to ChatGPT's responses
Designed with care, coffee and countless all-nighters.
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